public class StateChangedEvent extends AbstractReplicantClientSystemEvent<StateChangedEvent.Handler>
| Modifier and Type | Class and Description |
|---|---|
static interface |
StateChangedEvent.Handler |
| Modifier and Type | Field and Description |
|---|---|
static <any> |
TYPE |
| Constructor and Description |
|---|
StateChangedEvent(org.realityforge.replicant.client.runtime.ReplicantClientSystem replicantClientSystem,
org.realityforge.replicant.client.runtime.ReplicantClientSystem.State newState,
org.realityforge.replicant.client.runtime.ReplicantClientSystem.State oldState) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
dispatch(StateChangedEvent.Handler handler) |
<any> |
getAssociatedType() |
org.realityforge.replicant.client.runtime.ReplicantClientSystem.State |
getNewState() |
org.realityforge.replicant.client.runtime.ReplicantClientSystem.State |
getOldState() |
java.lang.String |
toDebugString() |
java.lang.String |
toString() |
getReplicantClientSystempublic StateChangedEvent(@Nonnull
org.realityforge.replicant.client.runtime.ReplicantClientSystem replicantClientSystem,
@Nonnull
org.realityforge.replicant.client.runtime.ReplicantClientSystem.State newState,
@Nonnull
org.realityforge.replicant.client.runtime.ReplicantClientSystem.State oldState)
@Nonnull public org.realityforge.replicant.client.runtime.ReplicantClientSystem.State getNewState()
@Nonnull public org.realityforge.replicant.client.runtime.ReplicantClientSystem.State getOldState()
public <any> getAssociatedType()
protected void dispatch(StateChangedEvent.Handler handler)
public java.lang.String toDebugString()
public java.lang.String toString()