public class Thing extends Object
Thing is defined as a concept or an entity on or for which a Goal is defined.
Most commonly, the names of the domain business concepts will be defined as things, being
concrete entities or more abstract concepts.
Therefore, a Thing can be anything that makes sense to code generation.
Example of concrete business concepts: Customer, User, LoginContext etc.
Example of more abstract concepts: Sum calculation etc.
| Constructor and Description |
|---|
Thing(Text thingName)
Instantiates a new Thing.
|
Thing(Text thingName,
Thing parentThing)
Instantiates a new Thing with parent.
|
| Modifier and Type | Method and Description |
|---|---|
boolean |
equals(Object o) |
Text |
getName()
Gets name.
|
Thing |
getParent()
Gets parent.
|
int |
hashCode() |
public Thing(Text thingName)
thingName - the thing nameCopyright © 2015–2019 OREGOR LTD. All rights reserved.