public class MenuFacade extends Object implements org.bukkit.event.Listener
MenuFacade()
static void
add(Menu menu)
void
click(org.bukkit.event.inventory.InventoryClickEvent event)
close(org.bukkit.event.inventory.InventoryCloseEvent event)
open(org.bukkit.entity.Player player, String name, Object... args)
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
public MenuFacade()
public static void open(org.bukkit.entity.Player player, String name, Object... args)
public static void add(Menu menu)
public void click(org.bukkit.event.inventory.InventoryClickEvent event)
public void close(org.bukkit.event.inventory.InventoryCloseEvent event)
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