barsuift.simLife.j3d.universe.physic
Interface Gravity3D

All Superinterfaces:
Persistent<Gravity3DState>

public interface Gravity3D
extends Persistent<Gravity3DState>


Method Summary
 void fall(Mobile mobile)
          Make the given mobile fall.
 javax.media.j3d.Group getGroup()
           
 void isFallen(Mobile mobile)
          The given mobile is already fallen, so there is no need for Gravity3D to deal with it anymore.
 
Methods inherited from interface barsuift.simLife.Persistent
getState, synchronize
 

Method Detail

getGroup

javax.media.j3d.Group getGroup()

fall

void fall(Mobile mobile)
Make the given mobile fall.

Parameters:
mobile - the mobile to fall

isFallen

void isFallen(Mobile mobile)
The given mobile is already fallen, so there is no need for Gravity3D to deal with it anymore.

Parameters:
mobile - the fallen mobile


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